Fishing Valley: Difference between revisions

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== General Information ==
== General Information ==
Fishing Valley is Area 0 and it is the first and starting area of the fishing areas. Fishing Valley is, as the name suggests, a valley allowing players to catch a starter selection of fish and introduce players into fishing.
[[File:SunnyMeadowsShaders.png|right|frameless|600x600px]]
Fishing Valley is the first and starting area of the fishing areas. Fishing Valley is, as the name suggests, a valley allowing players to catch a starter selection of fish and introduce players into fishing. This area can be unlocked from completing [[Quests#Spawn Tutorial|Gone Fishing]].  


== Fish Species ==
== Fish Species ==


===== COMMON =====
{|
! Texture
! Name
! Rarity


* Sardine
|-
* Carp
| [[File:Sardine.png|left|frameless|60x60px]]
* Mullet
| Sardine
| <span style="color:#55FF55;">Common</span>, <span style="color:#5555FF;">Rare</span>


===== RARE =====
|-
| [[File:Carp.png|left|frameless|60x60px]]
| Carp
| <span style="color:#55FF55;">Common</span>, <span style="color:#5555FF;">Rare</span>


* Sardine
|-
* Carp
| [[File:Mullet.png|left|frameless|60x60px]]
* Mullet
| Mullet
| <span style="color:#55FF55;">Common</span>, <span style="color:#5555FF;">Rare</span>


===== EXOTIC =====
|}
''(none)''


===== LEGENDARY =====
''(none)''


===== MYSTICAL =====
== Shop ==
(none)


== Bosses ==
===== Information =====
Fishing is sp
[[File:SMFishMerchant.png|right|frameless|341x341px]]
Purchase items from the Fish Merchant in the Fishing Valley using River Fragments. Fragments can be obtained from killing both area mobs and bosses.
 
===== Items =====
 
* [[Fishing Rods|Novice Rod]]
* 32x Dirt
* Name Tag
* Bundle
* Dee Spawn Egg


== Area Mobs ==
== Area Mobs ==
Fishing is sp
{|
!Texture
!Mob Name
!Drops
<code><small>base% * (1 + 0.2 * lootingLevel)</small></code>
!Location
|-
|[[File:Honey Bee.png|left|frameless|90x90px]]
|Honey Bee
|Save the Bees
|Found near Flowers
|-
|[[File:Meadow Hare.png|left|frameless|90x90px]]
|Meadow Hare
|<span style="color:#FFAA00;">(5%)</span> River Fragment<br>
<span style="color:#5555FF;">(10%)</span> Rabbit Foot<br>
<span style="color:#FFFF55;">(30%)</span> Raw Rabbit<br>
<span style="color:#FFFF55;">(30%)</span> Rabbit Hide
|Found in Fields
|-
|[[File:Snail.png|left|frameless|90x90px]]
|Snail
|<span style="color:#FFAA00;">(5%)</span> River Fragment<br>
<span style="color:#FFFF55;">(30%)</span> Nautilus Shell<br>
<span style="color:#FFFF55;">(30%)</span> Slime Ball
|Found near Bushes
|-
|[[File:Fish Meadows New.png|left|frameless|90x90px]]
|Fish
|<span style="color:#FFAA00;">(5%)</span> River Fragment<br>
<span style="color:#FFFF55;">(30%)</span> Cod<br>
<span style="color:#FFFF55;">(30%)</span> Salmon<br>
<span style="color:#FFFF55;">(30%)</span> Bone Meal
|Its a fish...
|-
|[[File:Toad.png|left|frameless|90x90px]]
|Toad
|<span style="color:#FFAA00;">(5%)</span> River Fragment<br>
<span style="color:#FFFF55;">(40%)</span> Frog Spawn<br>
<span style="color:#FFFF55;">(40%)</span> Seagrass
|Found near Water
|}


== Fish Merchant ==
== Bosses ==
Fishing is sp
{|
 
!Texture
== Fragments ==
!Name
Fishing is sp
!Drops
!Rare Drops
<code><small>base% * (1 + 0.2 * lootingLevel)</small></code>
!Caught During
|-
|[[File:Giant Snail.png|left|frameless|90x90px]]
|Giant Snail
|<span style="color:#55FF55;">(100%)</span> Nautilus Shell<br>
<span style="color:#55FF55;">(100%)</span> 5-12 Slime Ball
| rowspan="4" |<span style="color:#FFAA00;">(1%)</span> Sanctum Key<br>
<span style="color:#5555FF;">(15%)</span> Sand Dollar<br>
<span style="color:#FFFF55;">(35%)</span> Bottle Cap<br>
<span style="color:#55FF55;">(100%)</span> 2 River Fragment
|Day/Night
|-
|[[File:Hermit Crab.png|left|frameless|90x90px]]
|Hermit Crab
|<span style="color:#55FF55;">(100%)</span> 1-3 Diamond<br>
<span style="color:#55FF55;">(100%)</span> 2-5 Calcite
|Day/Night
|-
|[[File:Sea Spider.png|left|frameless|90x90px]]
|Sea Spider
|<span style="color:#55FF55;">(100%)</span> 2-5 String<br>
<span style="color:#55FF55;">(100%)</span> 1-3 Spider Eye
|Day/Night
|-
|[[File:Garter Snake.png|left|frameless|90x90px]]
|Garter Snake
|<span style="color:#55FF55;">(100%)</span> 1-2 Egg<br>
<span style="color:#55FF55;">(100%)</span> 1-2 Fermented Spider Eye
|Day/Night
|-
|[[File:Golden Hermit Crab.png|left|frameless|90x90px]]
|Golden Hermit
Crab
|<span style="color:#55FF55;">(100%)</span> 5-12 Raw Gold<br>
<span style="color:#55FF55;">(100%)</span> 2-5 Calcite
| rowspan="3" |<span style="color:#FFAA00;">(3%)</span> Sanctum Key<br>
<span style="color:#5555FF;">(20%)</span> Sand Dollar<br>
<span style="color:#FFFF55;">(50%)</span> Bottle Cap<br>
<span style="color:#55FF55;">(100%)</span> 4 River Fragment
|Night
|-
|[[File:Spirit.png|left|frameless|90x90px]]
|Spirit
|<span style="color:#55FF55;">(100%)</span> 1-3 Wind Charge
|Night
|-
|[[File:Undeadfishermannew.png|left|frameless|90x90px]]
|Undead Fisherman
|<span style="color:#55FF55;">(100%)</span> 5-12 Rotten Flesh
|Night
|}


== Page Up ==
== Page Up ==


* [[Fishing Areas]]
* [[Fishing Areas]]

Latest revision as of 04:52, 30 January 2026

General Information

Fishing Valley is the first and starting area of the fishing areas. Fishing Valley is, as the name suggests, a valley allowing players to catch a starter selection of fish and introduce players into fishing. This area can be unlocked from completing Gone Fishing.

Fish Species

Texture Name Rarity
Sardine Common, Rare
Carp Common, Rare
Mullet Common, Rare


Shop

Information

Purchase items from the Fish Merchant in the Fishing Valley using River Fragments. Fragments can be obtained from killing both area mobs and bosses.

Items

Area Mobs

Texture Mob Name Drops

base% * (1 + 0.2 * lootingLevel)

Location
Honey Bee Save the Bees Found near Flowers
Meadow Hare (5%) River Fragment

(10%) Rabbit Foot
(30%) Raw Rabbit
(30%) Rabbit Hide

Found in Fields
Snail (5%) River Fragment

(30%) Nautilus Shell
(30%) Slime Ball

Found near Bushes
Fish (5%) River Fragment

(30%) Cod
(30%) Salmon
(30%) Bone Meal

Its a fish...
Toad (5%) River Fragment

(40%) Frog Spawn
(40%) Seagrass

Found near Water

Bosses

Texture Name Drops Rare Drops

base% * (1 + 0.2 * lootingLevel)

Caught During
Giant Snail (100%) Nautilus Shell

(100%) 5-12 Slime Ball

(1%) Sanctum Key

(15%) Sand Dollar
(35%) Bottle Cap
(100%) 2 River Fragment

Day/Night
Hermit Crab (100%) 1-3 Diamond

(100%) 2-5 Calcite

Day/Night
Sea Spider (100%) 2-5 String

(100%) 1-3 Spider Eye

Day/Night
Garter Snake (100%) 1-2 Egg

(100%) 1-2 Fermented Spider Eye

Day/Night
Golden Hermit

Crab

(100%) 5-12 Raw Gold

(100%) 2-5 Calcite

(3%) Sanctum Key

(20%) Sand Dollar
(50%) Bottle Cap
(100%) 4 River Fragment

Night
Spirit (100%) 1-3 Wind Charge Night
Undead Fisherman (100%) 5-12 Rotten Flesh Night

Page Up